set-4
151. Main features of hill climbing algorithm is ______.
152. ______ is the problem in Hill climbing searching.
153. In ______ we escape local maxima by allowing some "bad" moves but gradually decrease their frequency.
154. Simulated Annealing is ______ optimization technique.
155. Simulated Annealing is a ______ algorithm, the algorithm does not use any information gathered during the search.
156. The process of annealing can be simulated with the metropolis algorithm which is based on ______ techniques.
157. Adversarial Search uses ______ environment
158. General game involves ______ agents
159. ______ search methods only consider how close the agent is to the goal state.
160. In ______ games, decisions of both agents have to be taken into account: a decision made by one agent will affect the resulting search space that the other agent would need to explore.
161. To formalize a two-player game as a search problem an agent can be called ______ and the opponent can be called ______.
162. MINI MAX Algorithm is perfect for deterministic and is a ______ game.
163. Free cell, 8-puzzle, Rubrik’s cube is an example of ______.
164. Tic-tac-toe, Chess, Checker is a example of ______.
165. In ______ game, one player maximize result, another player minimize result.
166. ______ is the time and ______ is the space complexity of MINI MAX Algorithm.
167. The minimax algorithm performs a complete ______ exploration of the game tree.
168. Is MINI MAX Search complete if tree is finite?
169. For making decision of win/lose, we apply ______ algorithm on game tree.
170. In Alpha-Beta Pruning Algorithm, Pruning ______ the final result.
171. Why it is called Alpha-Beta? α is the value of the best ______ choice found so far at any choice point along the path for max.
172. ______ is a modified version of the Mini Max Algorithm.
173. To ______ depth does the alpha-beta pruning can be applied.
174. In alpha-beta pruning, the initial value of alpha is ______ and beta is ______.
175. The main condition which required for alpha-beta pruning is?
176. The 2 types of move ordering in Alpha-Beta Pruning are ______ and ______.
177. In Alpha-Beta pruning, With "perfect ordering," time complexity = ______.
178. Identify the type of knowledge in Artificial Intelligence.
179. ______ Knowledge is also known as Imperative Knowledge.
180. ______ is non procedural, independent of targets and problem solving.
181. ______ is a knowledge about knowledge and how to gain them.
182. ______ represents a knowledge of some experts in a field or subject.
183. ______ talks about what relationship exists between concept/objects.
184. Knowledge Representation and Reasoning represents information from the real world for a computer to understand and then utilize this knowledge to solve ______.
185. Different kinds of knowledge that need to be represented in AI are ______.
186. ______ is the technique of knowledge representation in AI
187. ______ is a language with some definite rules which deal with propositions & has no ambiguity in representation.
188. In order to give information to agent and get info without errors in communication, we use ______ technique of knowledge representation.
189. ______ work as an alternative of predicate logic for knowledge representation.
190. ______ knowledge representation consists of < condition, action > pairs
191. ______ is a knowledge representation technique where knowledge is represented as a set of objects and their attributes.
192. ______ is a knowledge representation technique where knowledge is represented as a graph of nodes and links.
193. ______ is a knowledge representation technique where knowledge is represented as a set of rules.
194. ______ is a knowledge representation technique where knowledge is represented as a set of logical statements.
195. ______ is a knowledge representation technique where knowledge is represented as a set of frames.
196. ______ is a knowledge representation technique where knowledge is represented as a set of if-then rules.
197. ______ is a knowledge representation technique where knowledge is represented as a set of nodes and links.
198. ______ is a knowledge representation technique where knowledge is represented as a set of logical statements.
199. ______ is a knowledge representation technique where knowledge is represented as a set of frames.
200. ______ is a knowledge representation technique where knowledge is represented as a set of if-then rules.
Last updated