computer-nec-license
  • NEC-Computer
  • 1. Concept of Basic Electrical and Electronics Engineering
    • 1.1 Basic Concepts
    • 1.2 Network Theorems
    • 1.3 Alternating Current Fundamentals
    • 1.4 Semiconductor Device
    • 1.5 Signal Generator
    • 1.6 Amplifiers
    • MCQs
      • MCQs On Basic Electrical
        • set-1
        • set-2
      • MCQs On Basic Electronics
        • set-1
        • set-2
  • 2. Digital Logic and Microprocessor
    • 2.1 Digital Logic
    • 2.2 Combinational & Arithmetic Circuit
    • 2.3 Sequential Logic Circuits
    • 2.4 Microprocessor
    • 2.5 Microprocessor System
    • 2.6 Interrupt Operations
    • MCQs
      • MCQs On Digital Logic
        • set-1
        • set-2
        • set-3
        • set-4
        • set-5
        • set-6
        • set-7
        • set-8
        • set-9
        • set-10
        • set-11
        • set-12
      • MCQs On Microprocessor
        • set-1
        • set-2
        • set-3
        • set-4
        • set-5
        • set-6
        • set-7
        • set-8
        • set-9
  • 3. Programming Language and Its Applications
    • 3.1 Introduction to C Programming
    • 3.2 Pointers, Structures, and Data Files
    • 3.3 C++ Language Constructs with Objects and Classes
    • 3.4 Features of Object-Oriented Programming
    • 3.5 Pure Virtual Functions and File Handling
    • 3.6 Generic Programming and Exception Handling
    • MCQs
      • set-1
      • set-2
      • set-3
      • set-4
      • set-5
  • 4. Computer Organization and Embedded System
    • 4.1 Control and CPU
    • 4.2 Computer Arithmetic and Memory System
    • 4.3 I/O Organization and Multiprocessor
    • 4.4 Embedded System Design
    • 4.5 Real-Time Operating and Control Systems
    • 4.6 Hardware Description Language (VHDL) and IC Technology
    • MCQs
      • set-1
      • set-2
      • set-3
      • set-4
      • set-5
      • set-6
      • set-7
      • set-8
      • set-9
      • set-10
      • set-11
  • 5. Concept of Computer Network and Network Security System
    • 5.1 Introduction to Computer Networks
    • 5.2 Data Link Layer
    • 5.3 Network Layer
    • 5.4 Transport Layer
    • 5.5 Application Layer
    • 5.6 Network Security
    • MCQs
      • Basic Networking
        • set-1
        • set-2
      • Advanced Networking
        • set-1
        • set-2
        • set-3
        • set-4
        • set-5
        • set-6
  • 6. Theory of Computation and Computer Graphics
    • 6.1 Introduction to Finite Automata
    • 6.2 Introduction to Context-Free Languages (CFL)
    • 6.3 Turing Machines (TM)
    • 6.4 Introduction to Computer Graphics
    • 6.5 Two-Dimensional Transformation
    • 6.6 Three-Dimensional Transformation
    • MCQs
      • MCQs on Theory of Computation
        • set-1
        • set-2
        • set-3
      • MCQs On Computer Graphics
        • set-1
        • set-2
        • set-3
        • set-4
        • set-5
        • set-6
  • 7. Data Structures and Algorithm, Database System and Operating System
    • 7.1 Introduction to Data Structures, Lists, Linked Lists, and Trees
    • 7.2 Sorting, Searching, Hashing and Graphs
    • 7.3 Introduction to Data Models, Normalization, and SQL
    • 7.4 Transaction Processing, Concurrency Control, and Crash Recovery
    • 7.5 Introduction to Operating System and Process Management
    • 7.6 Memory Management, File Systems, and System Administration
    • MCQs
      • MCQs ON DSA
        • set-1
        • set-2
        • set-3
        • set-4
        • set-5
        • set-6
      • MCQs On DBMS
        • set-1
        • set-2
      • MCQs On Operating System
        • set-1
        • set-2
        • set-3
        • set-4
        • set-5
        • set-6
        • set-7
        • set-8
        • set-9
        • set-10
        • set-11
        • set-12
  • 8. Software Engineering and Object-Oriented Analysis & Design
    • 8.1 Software Process and Requirements
    • 8.2 Software Design
    • 8.3 Software Testing, Cost Estimation, Quality Management, and Configuration Management
    • 8.4 Object-Oriented Fundamentals and Analysis
    • 8.5 Object-Oriented Design
    • 8.6 Object-Oriented Design Implementation
    • MCQs
      • set-1
      • set-2
      • set-3
      • set-4
      • set-5
      • set-6
      • set-7
      • set-8
      • set-9
  • 9. Artificial Intelligence and Neural Networks
    • 9.1 Introduction to AI and Intelligent Agents
    • 9.2 Problem Solving and Searching Techniques
    • 9.3 Knowledge Representation
    • 9.4 Expert System and Natural Language Processing
    • 9.5 Machine Learning
    • 9.6 Neural Networks
    • MCQs
      • set-1
      • set-2
      • set-3
      • set-4
      • set-5
      • set-6
      • set-7
      • set-8
      • set-9
  • 10. Project Planning, Design and Implementation
    • 10.1 Engineering Drawings and Its Concepts
    • 10.2 Engineering Economics
    • 10.3 Project Planning and Scheduling
    • 10.4 Project Management
    • 10.5 Engineering Professional Practice
    • 10.6 Engineering Regulatory Body
    • MCQs
      • MCQs On Engineering Drawing
        • set-1
        • set-2
      • MCQs On Engineering Economics
      • MCQs On Project Planning & Scheduling
      • MCQs On Project Mangement
      • MCQs On Engineering Professional Practice
      • MCQs On Engineering Regulatory Body
  • Questions Sets
    • Set 1 (Chaitra, 2080)
      • Short Questions (60*1=60 Marks)
      • Long Questions (20*2=40 Marks)
    • Set 2 (Aasadh, 2081)
      • Short Questions (60*1=60 Marks)
      • Long Questions (20*2=40 Marks)
    • Set 3 (Asojh, 2080)
      • Short Questions (60*1=60 Marks)
      • Long Questions (20*2=40 Marks)
    • Model Set - Computer Engineering By NEC
      • Short Questions (60*1=60 Marks)
      • Long Questions (20*2=40 Marks)
    • Model Set - Software Engineering By NEC
      • Short Questions (60*1=60 Marks)
      • Long Questions (20*2=40 Marks)
  • Tips & Tricks
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On this page
  • 1. Number Systems, Logic Levels, Logic Gates, Boolean Algebra
  • 2. Sum-of-Products and Product-of-Sums Methods
  • 3. Truth Tables and Karnaugh Maps
  • Conclusion
  1. 2. Digital Logic and Microprocessor

2.1 Digital Logic

1. Number Systems, Logic Levels, Logic Gates, Boolean Algebra

  1. Number Systems

Number systems are fundamental to both mathematics and computing, serving as the foundation for performing calculations and representing data. Different number systems use various bases, and each has specific uses depending on the application.

  • Binary System: It is the foundation of digital electronics and computing. Every piece of data in computers (such as images, text, and sound) is eventually broken down into binary code, which consists of sequences of 0s and 1s.

  • Decimal System: It is the standard system used in everyday life for counting and arithmetic. It's a base-10 system, meaning it uses 10 digits (0-9).

  • Octal System: A base-8 number system using digits 0-7. It is often used in computing as a shorthand for binary numbers.

  • Hexadecimal System: A base-16 number system using digits 0-9 and letters A-F (representing values 10-15). It is commonly used in programming to represent binary data more compactly.


  1. Logic Levels

In digital electronics and computing, logic levels represent binary states, which are fundamental to how information is processed and stored in digital circuits.

  • High (1): Represents a logic high or "true" state, typically corresponding to a voltage near the supply voltage (e.g., 5V).

  • Low (0): Represents a logic low or "false" state, typically corresponding to a ground or low voltage (e.g., 0V).


  1. Logic Gates

Logic gates are the basic building blocks of digital circuits. They perform logical operations on one or more binary inputs to produce a binary output.

  • AND Gate: Output is 1 only if both inputs are 1.

  • OR Gate: Output is 1 if at least one input is 1.

  • NOT Gate (Inverter): Output is the inverse of the input. If input is 1, output is 0, and vice versa.

  • NAND Gate: Output is the inverse of the AND gate. Output is 1 except when both inputs are 1.

  • NOR Gate: Output is the inverse of the OR gate. Output is 1 only when both inputs are 0.

  • XOR Gate: Output is 1 if the inputs are different.

  • XNOR Gate: Output is 1 if the inputs are the same.


  1. Boolean Algebra

Boolean algebra is a mathematical framework used to handle binary variables and logic operations. It forms the foundation for designing and analyzing digital circuits, computer algorithms, and programming logic. Boolean algebra involves variables that can have only two possible states: 0 (false) and 1 (true).

  • Boolean Variables: These variables represent two possible states, 0 and 1.

  • Basic Operations:

    • AND: A * B or A AND B

    • OR: A + B or A OR B

    • NOT: ¬A or NOT A

  • Boolean Laws:

    • Commutative: A + B = B + A, A * B = B * A

    • Associative: (A + B) + C = A + (B + C), (A * B) * C = A * (B * C)

    • Distributive: A * (B + C) = (A * B) + (A * C)

    • Identity: A + 0 = A, A * 1 = A

    • Null: A + 1 = 1, A * 0 = 0

    • Complement: A + ¬A = 1, A * ¬A = 0


2. Sum-of-Products and Product-of-Sums Methods

  1. Sum-of-Products (SOP)

SOP is a Boolean expression where several product terms (AND operations) are summed (OR operations).

  • Example: The Boolean expression A * B + C is in SOP form. The terms A * B and C are the product terms, and they are summed with the OR operator.

  • Application: SOP is often used in designing digital circuits with AND and OR gates.


  1. Product-of-Sums (POS)

POS is a Boolean expression where several sum terms (OR operations) are multiplied (AND operations).

  • Example: The Boolean expression (A + B) * (C + D) is in POS form. The terms (A + B) and (C + D) are sum terms, and they are multiplied with the AND operator.

  • Application: POS is used in digital circuit design when the expression needs to be implemented with NAND gates.


3. Truth Tables and Karnaugh Maps

  1. Truth Tables

A truth table is a tabular representation of all possible input combinations and their corresponding outputs for a Boolean function or logic circuit.

  • Steps to Create a Truth Table:

    1. List all possible input combinations.

    2. Determine the output for each combination based on the Boolean expression or circuit.

    3. Present the results in a table format.

  • Example for a 2-input AND gate:

A
B
Output(A and B)

0

0

0

0

1

0

1

0

0

1

1

1


  1. Karnaugh Maps (K-map)

A Karnaugh map is a graphical representation used to simplify Boolean expressions. It helps identify patterns in the truth table to minimize the Boolean expression.

  • Steps to Use K-map:

    1. Construct a K-map grid with cells representing all possible input combinations.

    2. Place the output values from the truth table into the corresponding cells.

    3. Group adjacent cells with 1s in powers of two (1, 2, 4, 8, etc.).

    4. Write the simplified Boolean expression based on the grouped cells.

  • Example for a 2-variable K-map:

A\B
0
1

0

0

1

1

1

1

The simplified Boolean expression for this K-map is: A + B.


Example: 2-Variable K-map

Let's work through an example to demonstrate the steps involved in simplifying a Boolean function using a K-map.

Given Boolean Expression:

F(A,B)=A′B+AB′

We need to simplify this expression using a K-map.

Step 1: Construct the K-map Grid

For a 2-variable Boolean function, the K-map will have four cells. Here's how it looks:

A\B
0
1

0

A'B'

A'B

1

AB'

AB

Step 2: Fill in the Output Values

Now, we need to fill in the K-map with the values from the given Boolean expression.

  • A′B means A is 0 and B is 1, so place a 1 in the cell corresponding to A = 0 and B = 1.

  • AB′ means A is 1 and B is 0, so place a 1 in the cell corresponding to A = 1 and B = 0.

The K-map looks like this:

A\B
0
1

0

0

1

1

1

0

Step 3: Group Adjacent 1s

Now, let's group the 1s:

  • We have two 1s in the K-map: one at A=0,B=1 and one at A=1,B=0.

  • These two 1s form a pair. This is a "2-cell" group.

Step 4: Write the Simplified Boolean Expression

For the 2-cell group, look at the variables:

  • (A is 0 in one cell and 1 in the other), so we include A.

  • (B is 0 in one cell and 1 in the another).so we include B too.

Thus, the simplified expression is A + B.


Benefits of Using K-maps:

  • Simplification: K-maps provide a straightforward method for minimizing Boolean expressions, especially when dealing with 2-4 variables.

  • Reduction in Circuit Complexity: The simplified Boolean expressions result in fewer logic gates, making digital circuits more efficient and cost-effective.

  • Visualization: K-maps provide a visual way to group terms and easily spot patterns that lead to simplifications.

Generalization for More Variables:

K-maps can be expanded to more variables, such as 3-variable (8 cells) and 4-variable (16 cells). K-maps, which work in the same way but involve larger grids and more complex groupings. The process remains the same: fill in the K-map, group adjacent 1s, and write the simplified Boolean expression based on those groups. Simplified Boolean expression means, minimum gates involved to design.


Conclusion

Understanding number systems, logic levels, gates, and Boolean algebra is fundamental to digital electronics. Sum-of-Products (SOP) and Product-of-Sums (POS) methods simplify logic expressions for circuit design. Truth tables outline all input-output possibilities, while Karnaugh maps minimize Boolean expressions, optimizing circuit efficiency. These concepts enable the design of reliable and efficient digital systems.

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Last updated 4 months ago