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151. ______ is a rigid body transformation that moves objects without deformation.
Rotation.
Scaling
Translation
Transformation
152. A two dimensional ______ is applied to an object by repositioning it along a circular path in the xy plane.
Rotation.
Scaling
Translation
Transformation
153. Successive scaling operations are ______.
Additive
Subtractive
Multiplicative
Infinite
154. A rigid body change in coordinate positions is referred to as ______ transformation.
Rigid body
.Rigid
Rigid motion
Rigid changing
155. ______ often involve inverse matrix calculations.
Matrix transformation.
Composite transformation.
Finite transformation matrix.
Infinite transformation matrix.
156. ______ is a transformation that produces a mirror image of an object.
Shape.
Vector
Scalar
Reflection
157. When objects are to be displayed with color or shaded surfaces we apply ______.
Object rendering.
View rendering
Surface rendering
Parameter rendering
158. ______ include the intensity and positions of light sources and general background illumination required for a scene.
Object rendering.
Viewing specifications.
Surface rendering
Lighting specifications
159. In surface rendering procedures can then be applied to generate at the correct illumination and ______ of the scene.
Viewing specifications.
Contrast
Color
Shadow regions.
160. Objects displayed with ______, so that the intensity of lines decreases from the front to the back of the object.
Depth cueing
Parallel projection.
Perpendicular projection.
Perspective projection.
161. ______ removes the part of the visible surfaces to show internal structure.
Surface rendering.
Surface identification.
Cutaway view.
Exploded view.
162. Three dimensional views can be obtained by ______ a raster scan image from a vibrating flexible mirror.
Reflecting.
Observing
Refracting
Deflecting
163. Stereoscopic devices present ______ views of the scene.
1
2
3
4
164. The mirror image for a two dimensional reflection is generated relative to an ______ by rotation the object 180 degrees about the reflection axis.
Axis of refraction.
Axis of reflection.
Axis of restoration.
Axis of deflection
165. The mirror image for a two dimensional reflection is generated relative to an axis of reflection by rotation the object ______ degrees about the reflection axis.
180
270
360
166. ______ transformations can be used to modify object shape.
Translation.
Shear
Reflection
Scaling
167. ______ can be assigned as shear parameter.
Integer.
Random Number.
Real Number
Floating Point.
168. Translation, rotation, scaling, reflection are examples of ______.
Point plotting.
Graphics
Image transformation.
2D transformation
169. Which table can be expanded so that vertices are cross referenced to corresponding edges?
Vertex table.
Edge table.
Polygon table.
Expanded vertex table.
170. Every vertex is the end point for at least ______ edge.
1
2
3
4
171. Each polygon has at least ______ shared edge
1
2
3
4
172. ______ can be constructed with various combination of plane and curved surfaces.
Objects.
Surface
Object boundaries.
Surface boundaries
173. Graphics package often provide routines for displaying internal components or ______ view of solid objects.
Cross sectional.
Cross fill.
Hatch fill.
Solid fill.
174. ______ rendering algorithms must be applied if a realistic rendering of the scene is required.
Object.
Surface
View
Parameter
175. The coordinate reference defines the ______ for the plane of the camera film.
Plane and surface.
Position and interface.
Plane and coordinate.
Position and orientation
176. The easiest rotation axes to handle are those that are ______ to the coordinate.
Parallel.
Straight
Perpendicular
Opposite
177. ______ transformations can be used to modify object shape.
Translation.
Shear
Reflection
Scaling
178. The line joining the red and the violet spectral points, called as ______ line.
Violet line.
Magenta line
Red line.
Purple line.
179. Different tints are produced by adding ______ pigment to the original color.
Red.
Blue
Black
White
180. GKS stands for ______.
Graphical kernel system.
Graphics kernel symbol.
Graphics kernel system.
Graphics kernel systems.
181. Visual pigment red have a peak sensitivity at wavelength of about ______ nm.
630
530
450
182. The dominant frequency is also called as ______.
Saturation.
Hue
Luminance
Brightness
183. Data glove is used to grasp ______ object.
Binary.
Virtual
Existing
Real
184. Space partitioning representation is to describe interior properties by partitioning the spatial region containing an object into a set of small, non-overlapping contiguous ______.
Objects.
Solids
Triangles
Liquid
185. ______ for a three dimensional graphics object is a set of surface polygons that enclose the object interior.
Surface rendering.
Surface identification.
Space partitioning representations.
Boundary representations.
186. A polygon mesh approximation to a curved surface can be improved by dividing the surface into smaller ______.
Polygon facets.
Squares
Octagon facets.
Circles
187. A way of storing ______ is to create lists namely vertex table, edge table and polygon table.
Convergence data.
Polygon surface table.
Storage table.
Geometric data.
188. The edge table contains pointers back to the ______ to identify vertices for each polygon edge.
Vertex table.
Edge table.
Polygon table.
Expanded vertex table.
189. In a ______ parallel lines in the world coordinate scene project into parallel lines on the two dimensional display plane.
Plane projection.
Parallel projection.
Perpendicular projection.
Perspective projection.
190. In ______, parallel lines in the scene that are not parallel to the display plane are projected into converging lines.
Plane projection.
Parallel projection
Perpendicular projection
Perspective projection.
191. ______ is applied by choosing maximum and minimum intensity values and a range of distances over which the intensities are to vary.
Depth cueing.
Parallel projection.
Perpendicular projection.
Perspective projection.
192. The side of the plane that faces the ______ is called the inside face.
Object exterior.
Object
Object interior
Solid
193. The side of the plane that faces the ______ is called the outward face.
Object exterior.
Object
Object interior.
Solid
194. When polygons are specified with more than ______ vertices, it is possible that the vertices may not all lie in one plane.
3
2
1
0
195. ______ is the number of control points in a Beizer curves.
Polynomial.
Beizer polynomial
Curve polynomial.
Beizer integer.
196. Natural objects can be realistically described with ______.
Natural geometry.
Fractal geometry.
Similarity geometry.
Euclidean geometry.
197. The representation of the amount of variation in object detail is represented with ______.
Fractal geometry.
Fractal definition.
Fractal dimension
Fractal generation.
198. In depth cueing the lines farther are displayed with ______.
Increasing intensity.
Increasing color.
Decreasing intensity
Decreasing color.
199. A technique commonly used for engineering drawing is to display the non-visible lines as ______ lines.
Straight.
Dot
Curved
Dashed
200. ______ describe a three dimensional object as a set of surfaces that separate the object interior from the environment.
Surface rendering.
Surface identification.
Space partitioning representations.
Boundary representations.
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