A vector is a mathematical object that has both magnitude (size) and direction.
Examples from real life:
Force (push/pull in a specific direction)
Velocity (speed with direction)
Displacement (change in position)
Scalar: Only magnitude (no direction)
Examples: 5 (a number), 10 meters (distance), 20∘C (temperature)
Vector: Both magnitude and direction
Examples: 5 meters North, 10 m/s East, 15 N downward
a) Graphical Representation
A vector is shown as an arrow:
Length represents magnitude
Arrowhead shows direction
b) Algebraic Representation
In 2D: v=ai^+bj^
In 3D: v=ai^+bj^+ck^
where i^,j^,k^ are unit vectors along x, y, z axes.
c) Component Form
2D: v=⟨a,b⟩
3D: v=⟨a,b,c⟩
a) Zero Vector (Null Vector)
Magnitude = 0, direction undefined.
Notation: 0 or 0
In component form: ⟨0,0⟩ or ⟨0,0,0⟩
b) Unit Vector
Magnitude = 1.
Used to indicate direction only.
Finding unit vector: If v is a vector, its unit vector is:
c) Equal Vectors
Two vectors are equal if they have same magnitude and same direction.
d) Negative of a Vector
Same magnitude but opposite direction.
If v=⟨a,b,c⟩, then −v=⟨−a,−b,−c⟩
e) Position Vector
Vector from origin to a point.
If point is P(x,y,z), position vector is:
f) Co-initial Vectors
Vectors starting from same point.
g) Collinear Vectors
Vectors parallel to same line (or lying on same line).
a) Triangle Law
If two vectors are represented as two sides of a triangle taken in order, their sum is represented by the third side.
Graphically: Place tail of second vector at head of first vector. The sum is vector from tail of first to head of second.
b) Parallelogram Law
If two vectors are represented as adjacent sides of a parallelogram, their sum is the diagonal through the common point.
c) Component-wise Addition
If a=⟨a1,a2,a3⟩ and b=⟨b1,b2,b3⟩, then:
d) Properties of Vector Addition
Commutative: a+b=b+a
Associative: (a+b)+c=a+(b+c)
Additive Identity: a+0=a
Additive Inverse: a+(−a)=0
a) Geometric Method
a−b=a+(−b)
b) Component Method
If a=⟨a1,a2,a3⟩ and b=⟨b1,b2,b3⟩, then:
a) Definition
If k is a scalar and v is a vector, then kv is:
Magnitude = ∣k∣×∣v∣
Direction: same as v if k>0, opposite if k<0
b) Component Form
If v=⟨v1,v2,v3⟩, then:
c) Properties
k(a+b)=ka+kb
(k+l)a=ka+la
k(la)=(kl)a
1⋅a=a
For v=⟨a,b,c⟩:
2D:
3D:
For 3D vector v=⟨a,b,c⟩:
Direction cosines are:
where α,β,γ are angles with x, y, z axes.
Property:
Three numbers proportional to direction cosines.
If direction cosines are l,m,n, then direction ratios are a,b,c where:
The dot product of two vectors a and b is:
where θ is angle between the vectors.
If a=⟨a1,a2,a3⟩ and b=⟨b1,b2,b3⟩, then:
Projection: a⋅b=∣a∣×(projection of b on a)
Angle between vectors:
Orthogonality: a⋅b=0⟺a⊥b (vectors are perpendicular)
Commutative: a⋅b=b⋅a
Distributive: a⋅(b+c)=a⋅b+a⋅c
Scalar multiplication: (ka)⋅b=k(a⋅b)=a⋅(kb)
Self product: a⋅a=∣a∣2
a⋅a=0⟺a=0
a) Finding Angle Between Vectors
Example: Find angle between a=i^+2j^−k^ and b=2i^−j^+k^
Solution:
b) Checking Perpendicularity
Example: Are a=⟨2,3,1⟩ and b=⟨1,−1,1⟩ perpendicular?
Solution:
Yes, they are perpendicular.
The cross product of two vectors a and b is:
where:
θ is angle between vectors
n^ is unit vector perpendicular to both a and b
Direction determined by right-hand rule
Point fingers in direction of a, curl toward b, thumb points in direction of a×b.
If a=⟨a1,a2,a3⟩ and b=⟨b1,b2,b3⟩, then:
Expanding the determinant:
Magnitude: ∣a×b∣=∣a∣∣b∣sinθ
Area of parallelogram with sides a and b = ∣a×b∣
Area of triangle with sides a and b = 21∣a×b∣
Parallel vectors: a×b=0⟺a∥b
Anti-commutative: a×b=−b×a
Distributive: a×(b+c)=a×b+a×c
Scalar multiplication: (ka)×b=k(a×b)=a×(kb)
Self product: a×a=0
Cross product with zero: a×0=0×a=0
a) Finding Area
Example: Find area of parallelogram with adjacent sides a=2i^+j^−k^ and b=i^+3j^−2k^
Solution:
Area = ∣a×b∣=12+32+52=1+9+25=35
b) Finding Unit Perpendicular Vector
Example: Find unit vector perpendicular to both a=i^+j^+k^ and b=2i^+j^−k^
Solution:
First find a×b:
Magnitude = (−2)2+32+(−1)2=4+9+1=14
Unit vector = 14−2i^+3j^−k^
The scalar triple product of three vectors a,b,c is:
If a=⟨a1,a2,a3⟩, b=⟨b1,b2,b3⟩, c=⟨c1,c2,c3⟩, then:
Volume of parallelepiped with edges a,b,c = ∣[a b c]∣
Volume of tetrahedron with edges a,b,c = 61∣[a b c]∣
Coplanarity test: [a b c]=0⟺a,b,c are coplanar
Cyclic property: [a b c]=[b c a]=[c a b]
Anti-cyclic property: [a b c]=−[a c b]
Linear in each argument: [ka b c]=k[a b c]
If two vectors equal: [a a c]=0
a) Checking Coplanarity
Example: Check if vectors a=i^+2j^+3k^, b=4i^+5j^+6k^, c=7i^+8j^+9k^ are coplanar.
Solution:
Compute scalar triple product:
Using Sarrus' rule:
Left-to-right: (1)(5)(9)+(2)(6)(7)+(3)(4)(8)=45+84+96=225
Right-to-left: (3)(5)(7)+(1)(6)(8)+(2)(4)(9)=105+48+72=225
Determinant = 225−225=0
So vectors are coplanar.
b) Finding Volume
Example: Find volume of parallelepiped with edges a=i^+j^+k^, b=2i^+3j^−k^, c=i^−j^+k^
Solution:
Expand along first row:
Volume = ∣[a b c]∣=∣−6∣=6
The vector triple product of three vectors a,b,c is:
Mnemonic: "BAC minus CAB"
Not associative: a×(b×c)=(a×b)×c
Jacobi identity: a×(b×c)+b×(c×a)+c×(a×b)=0
Result lies in plane of b and c
Example: Simplify a×(b×c)+b×(c×a)+c×(a×b)
Solution:
Using BAC-CAB rule:
First term: (a⋅c)b−(a⋅b)c
Second term: (b⋅a)c−(b⋅c)a
Third term: (c⋅b)a−(c⋅a)b
Add all terms:
From first: (a⋅c)b−(a⋅b)c
From second: (a⋅b)c−(b⋅c)a
From third: (b⋅c)a−(a⋅c)b
Sum = 0
Scalar projection of b onto a:
This is the signed length of projection.
Vector projection of b onto a:
This is the vector component of b in direction of a.
Component of b perpendicular to a:
Example: Find projection of b=4i^+5j^+6k^ onto a=i^+2j^+2k^
Solution:
Through point with position vector a and parallel to b:
where r is position vector of any point on line.
If a=⟨x1,y1,z1⟩ and b=⟨a,b,c⟩, then:
From parametric form (eliminating λ):
Through points with position vectors a and b:
or
a) Through point a and perpendicular to n:
or
b) Through three points a,b,c:
or
If n=⟨A,B,C⟩ and point is (x1,y1,z1), then:
or
If plane cuts x, y, z axes at a,b,c respectively:
Point P(x0,y0,z0) to plane Ax+By+Cz+D=0:
Addition: a+b=⟨a1+b1,a2+b2,a3+b3⟩
Subtraction: a−b=⟨a1−b1,a2−b2,a3−b3⟩
Scalar multiplication: ka=⟨ka1,ka2,ka3⟩
Magnitude: ∣a∣=a12+a22+a32
a⋅b=a1b1+a2b2+a3b3=∣a∣∣b∣cosθ
Angle: cosθ=∣a∣∣b∣a⋅b
Orthogonal: a⋅b=0⟺a⊥b
\hat{i} & \hat{j} & \hat{k} \ a_1 & a_2 & a_3 \ b_1 & b_2 & b_3 \end{vmatrix}$$
Magnitude: ∣a×b∣=∣a∣∣b∣sinθ
Parallel: a×b=0⟺a∥b
a_1 & a_2 & a_3 \ b_1 & b_2 & b_3 \ c_1 & c_2 & c_3 \end{vmatrix}$$
Coplanar: [a b c]=0⟺a,b,c coplanar
Scalar projection of b on a: ∣a∣a⋅b
Vector projection of b on a: (∣a∣2a⋅b)a
Find unit vector in direction of a=2i^−3j^+6k^
Solution:
Unit vector = ∣a∣a=72i^−3j^+6k^=72i^−73j^+76k^
Find angle between a=i^+j^−k^ and b=2i^−j^+k^
Solution:
Since dot product = 0, vectors are perpendicular. Angle = 90∘
Find area of triangle with vertices A(1,1,1), B(2,3,5), C(−1,0,2)
Solution:
Vectors:
Area = 21∣AB×AC∣
Magnitude = 62+(−9)2+32=36+81+9=126
Area = 21126=2314
Find vector equation of line through A(1,2,3) and B(4,5,6)
Solution:
Position vectors: a=i^+2j^+3k^, b=4i^+5j^+6k^
Direction vector: b−a=3i^+3j^+3k^
Equation: r=a+λ(b−a)
Confusing dot and cross products: Dot gives scalar, cross gives vector
Direction of cross product: Use right-hand rule correctly
Unit vector calculation: Forgetting to divide by magnitude
Coplanarity test: Remember [a b c]=0 for coplanar vectors
Parallel vectors: a×b=0 for parallel vectors
Identify what's given and what's asked
Choose appropriate formula (dot, cross, triple product, etc.)
Compute step by step
Check answer for reasonableness
Include units if applicable
Dot product result is always scalar
Cross product result is always vector perpendicular to both
Scalar triple product is scalar (volume)
Vector triple product is vector in plane of last two vectors
Unit vector has magnitude 1
This comprehensive theory covers all aspects of vector algebra with detailed explanations and examples, providing complete preparation for the entrance examination.