6.6 Problem Solving and Decision Making
6.6 Problem Solving and Decision Making
1. Problem-Solving Process
Problem Identification Phase
Problem Recognition:
Detecting deviations from expected performance.
Identifying symptoms vs root causes.
Gathering initial data and observations.
Problem Definition:
Clearly stating the problem in specific terms.
Establishing problem boundaries and constraints.
Determining what constitutes a "solution."
Goal Setting:
Defining success criteria.
Establishing measurable objectives.
Setting realistic timelines.
Analysis and Solution Development
Root Cause Analysis:
5 Whys Technique: Asking "why" repeatedly to drill down.
Fishbone Diagram (Ishikawa): Categorizing potential causes (Man, Machine, Method, Material, Measurement, Environment).
Fault Tree Analysis: Logical diagram of failure pathways.
Information Gathering:
Collecting relevant data.
Researching similar problems.
Consulting experts and stakeholders.
Solution Generation:
Developing multiple potential solutions.
Considering various approaches.
Evaluating feasibility of each option.
Implementation and Evaluation
Solution Selection:
Applying decision-making tools.
Considering risk, cost, and benefits.
Choosing the optimal solution.
Implementation Planning:
Developing action steps.
Assigning responsibilities.
Creating timelines and milestones.
Execution:
Implementing the chosen solution.
Monitoring progress.
Making adjustments as needed.
Evaluation and Learning:
Measuring outcomes against goals.
Documenting results and lessons learned.
Standardizing successful solutions.
2. Brainstorming
Preparation Phase
Define Clear Objective:
Specific problem statement.
Desired outcomes.
Constraints and limitations.
Assemble Team:
Diverse perspectives (5-10 people optimal).
Mix of expertise levels.
Include both experts and fresh thinkers.
Set Ground Rules:
No criticism during idea generation.
Encourage wild ideas.
Build on others' ideas.
Aim for quantity over quality initially.
Idea Generation Techniques
Traditional Brainstorming:
Free-flowing verbal idea sharing.
Round-robin or open format.
Time-limited sessions (15-45 minutes).
Brainwriting (6-3-5 Method):
6 people write 3 ideas each in 5 minutes.
Pass papers and build on others' ideas.
Silent, reduces dominance by vocal participants.
Structured Approaches:
SCAMPER Technique:
Substitute
Combine
Adapt
Modify
Put to another use
Eliminate
Reverse
Morphological Analysis: Breaking problem into parameters and exploring combinations.
Post-Brainstorming Activities
Idea Capture:
Record all ideas without filtering.
Use whiteboards, sticky notes, or digital tools.
Assign unique identifiers to each idea.
Initial Filtering:
Group similar ideas (affinity diagramming).
Eliminate clearly impractical suggestions.
Identify promising concepts.
Refinement:
Develop promising ideas further.
Combine complementary concepts.
Add details and specifications.
3. Decision Matrix and Decision Tree
Decision Matrix (Pugh Matrix)
Structure:
Rows: Alternative solutions.
Columns: Evaluation criteria.
Cells: Scores/ratings for each alternative against each criterion.
Construction Steps: a. List Alternatives: All potential solutions. b. Identify Criteria: Relevant factors for decision-making. c. Weight Criteria: Assign importance weights (sum to 1 or 100%). d. Establish Baseline: Select reference alternative (often current state). e. Score Alternatives: Rate each alternative against criteria. f. Calculate Weighted Scores: Score × Weight for each cell. g. Sum and Compare: Total weighted scores for each alternative.
Scoring Methods:
Relative Scoring: + (better), 0 (same), - (worse) relative to baseline.
Numerical Scales: 1-5, 1-10, or 0-100 scales.
Pairwise Comparison: Comparing alternatives two at a time.
Example Criteria Categories:
Technical: Performance, reliability, safety.
Economic: Cost, ROI, payback period.
Implementation: Time, complexity, resources.
Risk: Probability of failure, consequences.
Decision Tree Analysis
Basic Structure:
Decision Nodes: Squares (choices under decision-maker's control).
Chance Nodes: Circles (probabilistic outcomes).
End Nodes: Triangles or endpoints (final outcomes with values).
Branches: Lines connecting nodes.
Construction Process: a. Identify Decision Points: Key choices to be made. b. Identify Uncertain Events: Probabilistic outcomes. c. Determine Probabilities: Estimate likelihoods for chance events. d. Assign Values: Numerical outcomes (costs, benefits). e. Calculate Expected Values: Working backward from endpoints.
Expected Monetary Value (EMV) Calculation:
For chance nodes: EMV=∑(Probability×Value)
For decision nodes: Choose branch with highest EMV.
Example: EMV=(0.7×$100,000)+(0.3×−$20,000)=$64,000
Types of Decision Trees:
Single-Stage: One decision point.
Multi-Stage: Sequence of decisions over time.
With and Without Probabilities: Deterministic vs stochastic.
Sensitivity Analysis:
Testing how changes in probabilities or values affect decision.
Identifying critical assumptions.
Determining decision robustness.
Comparison and Application
When to Use Each Tool:
Decision Matrix: Best for multi-criteria decisions with multiple alternatives.
Decision Tree: Best for sequential decisions with uncertainty.
Limitations:
Matrix: May oversimplify complex trade-offs.
Tree: Becomes unwieldy with many branches.
Both: Depend on quality of input data and assumptions.
Combined Approach:
Use matrix to evaluate alternatives.
Use tree to analyze implementation paths.
Iterate between tools for complex decisions.
Last updated