set-3
101. Spots of ______ are produced on the screen by the transfer of the CT beam energy to the phosphor.
102. Proper deflection amounts are attained by adjusting the ______ through the coils.
103. The most common types of graphics monitor employing a CRT is the ______ scan.
104. The term ______ refers to the total screen area.
105. The number of bits per pixel in the frame buffer is called ______ buffer area.
106. At the end of scan line, the electron beam returns to the ______ side of the screen.
107. Refresh rates are described in units of ______.
108. After refreshing each scan line is called the ______.
109. Example of a random-scan display is ______.
110. Refresh ______ depends on the number of times to be displayed.
111. Refresh display file is called the ______.
112. ______ ball is a two dimensional positioning device.
113. The LEDs in touch panel operate at IR frequencies, so that the light is ______ to a user
114. A light pen activated with a ______.
115. ______ scanner with a resolution of 600 dots per inch.
116. Input devices used in particular applications are ______.
117. A/An ______ Device is any device that provides information, which is sent to the CPU.
118. ______ tablets use sound waves to detect a stylus position
119. Buttons and switches are often used to input ______.
120. Isometric joystick have ______ stick.
121. To be able to select positions in any screen area with a light pen, we must have some ______ intensity assigned to each screen pixel.
122. ______ representations are useful for constructing 3D objects that possess translational, rotations or other symmetries.
123. ______ are common devices for entering scalar values.
124. What is the latest write-once optical storage media?
125. ______ are used to measure to dial rotations.
126. Digital devices are ______.
127. An output device that uses words or messages recorded on a magnetic medium to produce audio response is ______.
128. ______ procedure accepts the coordinates of an inter point.
129. ______ is applied to regions by displaying sets of parallel lines.
130. Changes in orientation, size and shape are accomplished with ______.
131. ______ is applied to an object by repositioning it along a straight line path from one coordinate location to another.
132. The translation distance pair (tx, ty) is called ______.
133. The applications of the ______ mouse include virtual reality, CAD, animation.
134. Space ball is used for ______ dimensional positioning.
135. Offline device is a/an ______.
136. The Z mouse features three buttons, ______ underneath.
137. The Z mouse features ______ buttons.
138. The Z mouse features three buttons, mouse ball underneath, ______ on the side.
139. Joystick consists of ______.
140. ______ transformation alters the size of an object.
141. Uniform scaling is produced that maintains relative object ______.
142. The location of the scaled object can be controlled by choosing a position called ______.
143. Unequal values of ( sx ) and ( sy ) results in ______ scaling.
144. Uniform scaling of a circle is simply done by adjusting the ______.
145. ______ is obtained by calculating the matrix product of individual transformations.
146. The world coordinates area selected for display is called ______.
147. An area on the display device to which a window is mapped is called ______.
148. The mapping of a part of a world coordinate scene to a device coordinate is referred to as ______ transformation.
149. The area of a picture that is selected for viewing is called ______.
150. Translation is a ______ body transformation that moves object without deformation.
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